// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) Qualcomm Technologies, Inc. and/or its subsidiaries. */
#include "msm_gem.h"
#include "a6xx_gpu.h"
#include "a6xx_gmu.xml.h"
#include "a6xx_preempt.h"
#include "msm_mmu.h"
#include "msm_gpu_trace.h"
static void preempt_prepare_postamble(struct a6xx_gpu *a6xx_gpu)
{
u32 *postamble = a6xx_gpu->preempt_postamble_ptr;
u32 count = 0;
postamble[count++] = PKT7(CP_REG_RMW, 3);
postamble[count++] = REG_A8XX_RBBM_PERFCTR_SRAM_INIT_CMD;
postamble[count++] = 0;
postamble[count++] = 1;
postamble[count++] = PKT7(CP_WAIT_REG_MEM, 6);
postamble[count++] = CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ);
postamble[count++] = CP_WAIT_REG_MEM_POLL_ADDR_LO(
REG_A8XX_RBBM_PERFCTR_SRAM_INIT_STATUS);
postamble[count++] = CP_WAIT_REG_MEM_POLL_ADDR_HI(0);
postamble[count++] = CP_WAIT_REG_MEM_3_REF(0x1);
postamble[count++] = CP_WAIT_REG_MEM_4_MASK(0x1);
postamble[count++] = CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(0);
a6xx_gpu->preempt_postamble_len = count;
a6xx_gpu->postamble_enabled = true;
}
static void preempt_disable_postamble(struct a6xx_gpu *a6xx_gpu)
{
u32 *postamble = a6xx_gpu->preempt_postamble_ptr;
/*
* Disable the postamble by replacing the first packet header with a NOP
* that covers the whole buffer.
*/
*postamble = PKT7(CP_NOP, (a6xx_gpu->preempt_postamble_len - 1));
a6xx_gpu->postamble_enabled = false;
}
/*
* Set preemption keepalive vote. Please note that this vote is different from the one used in
* a8xx_irq()
*/
static void a8xx_preempt_keepalive_vote(struct msm_gpu *gpu, bool on)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
gmu_write(&a6xx_gpu->gmu, REG_A8XX_GMU_PWR_COL_PREEMPT_KEEPALIVE, on);
}
void a8xx_preempt_irq(struct msm_gpu *gpu)
{
uint32_t status;
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
struct drm_device *dev = gpu->dev;
if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
return;
/* Delete the preemption watchdog timer */
timer_delete(&a6xx_gpu->preempt_timer);
/*
* The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL
* to zero before firing the interrupt, but there is a non zero chance
* of a hardware condition or a software race that could set it again
* before we have a chance to finish. If that happens, log and go for
* recovery
*/
status = gpu_read(gpu, REG_A8XX_CP_CONTEXT_SWITCH_CNTL);
if (unlikely(status & A8XX_CP_CONTEXT_SWITCH_CNTL_STOP)) {
DRM_DEV_ERROR(&gpu->pdev->dev,
"!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n");
set_preempt_state(a6xx_gpu, PREEMPT_FAULTED);
dev_err(dev->dev, "%s: Preemption failed to complete\n",
gpu->name);
kthread_queue_work(gpu->worker, &gpu->recover_work);
return;
}
a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
a6xx_gpu->next_ring = NULL;
set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
a8xx_preempt_keepalive_vote(gpu, false);
trace_msm_gpu_preemption_irq(a6xx_gpu->cur_ring->id);
/*
* Retrigger preemption to avoid a deadlock that might occur when preemption
* is skipped due to it being already in flight when requested.
*/
a8xx_preempt_trigger(gpu);
}
void a8xx_preempt_hw_init(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
int i;
/* No preemption if we only have one ring */
if (gpu->nr_rings == 1)
return;
for (i = 0; i < gpu->nr_rings; i++) {
struct a6xx_preempt_record *record_ptr = a6xx_gpu->preempt[i];
record_ptr->wptr = 0;
record_ptr->rptr = 0;
record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]);
record_ptr->info = 0;
record_ptr->data = 0;
record_ptr->rbase = gpu->rb[i]->iova;
}
/* Write a 0 to signal that we aren't switching pagetables */
gpu_write64(gpu, REG_A8XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0);
/* Enable the GMEM save/restore feature for preemption */
gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE_ENABLE, 0x1);
/* Reset the preemption state */
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
spin_lock_init(&a6xx_gpu->eval_lock);
/* Always come up on rb 0 */
a6xx_gpu->cur_ring = gpu->rb[0];
}
void a8xx_preempt_trigger(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
unsigned long flags;
struct msm_ringbuffer *ring;
unsigned int cntl;
bool sysprof;
if (gpu->nr_rings == 1)
return;
/*
* Lock to make sure another thread attempting preemption doesn't skip it
* while we are still evaluating the next ring. This makes sure the other
* thread does start preemption if we abort it and avoids a soft lock.
*/
spin_lock_irqsave(&a6xx_gpu->eval_lock, flags);
/*
* Try to start preemption by moving from NONE to START. If
* unsuccessful, a preemption is already in flight
*/
if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) {
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
return;
}
cntl = A8XX_CP_CONTEXT_SWITCH_CNTL_LEVEL(a6xx_gpu->preempt_level);
if (a6xx_gpu->skip_save_restore)
cntl |= A8XX_CP_CONTEXT_SWITCH_CNTL_SKIP_SAVE_RESTORE;
if (a6xx_gpu->uses_gmem)
cntl |= A8XX_CP_CONTEXT_SWITCH_CNTL_USES_GMEM;
cntl |= A8XX_CP_CONTEXT_SWITCH_CNTL_STOP;
/* Get the next ring to preempt to */
ring = get_next_ring(gpu);
/*
* If no ring is populated or the highest priority ring is the current
* one do nothing except to update the wptr to the latest and greatest
*/
if (!ring || (a6xx_gpu->cur_ring == ring)) {
set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
update_wptr(a6xx_gpu, a6xx_gpu->cur_ring);
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
return;
}
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
spin_lock_irqsave(&ring->preempt_lock, flags);
struct a7xx_cp_smmu_info *smmu_info_ptr =
a6xx_gpu->preempt_smmu[ring->id];
struct a6xx_preempt_record *record_ptr = a6xx_gpu->preempt[ring->id];
u64 ttbr0 = ring->memptrs->ttbr0;
u32 context_idr = ring->memptrs->context_idr;
smmu_info_ptr->ttbr0 = ttbr0;
smmu_info_ptr->context_idr = context_idr;
record_ptr->wptr = get_wptr(ring);
/*
* The GPU will write the wptr we set above when we preempt. Reset
* restore_wptr to make sure that we don't write WPTR to the same
* thing twice. It's still possible subsequent submissions will update
* wptr again, in which case they will set the flag to true. This has
* to be protected by the lock for setting the flag and updating wptr
* to be atomic.
*/
ring->restore_wptr = false;
trace_msm_gpu_preemption_trigger(a6xx_gpu->cur_ring->id, ring->id);
spin_unlock_irqrestore(&ring->preempt_lock, flags);
/* Set the keepalive bit to keep the GPU ON until preemption is complete */
a8xx_preempt_keepalive_vote(gpu, true);
a6xx_fenced_write(a6xx_gpu,
REG_A8XX_CP_CONTEXT_SWITCH_SMMU_INFO, a6xx_gpu->preempt_smmu_iova[ring->id],
BIT(1), true);
a6xx_fenced_write(a6xx_gpu,
REG_A8XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
a6xx_gpu->preempt_iova[ring->id], BIT(1), true);
a6xx_gpu->next_ring = ring;
/* Start a timer to catch a stuck preemption */
mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
/* Enable or disable postamble as needed */
sysprof = msm_gpu_sysprof_no_perfcntr_zap(gpu);
if (!sysprof && !a6xx_gpu->postamble_enabled)
preempt_prepare_postamble(a6xx_gpu);
if (sysprof && a6xx_gpu->postamble_enabled)
preempt_disable_postamble(a6xx_gpu);
/* Set the preemption state to triggered */
set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
/* Trigger the preemption */
a6xx_fenced_write(a6xx_gpu, REG_A8XX_CP_CONTEXT_SWITCH_CNTL, cntl, BIT(1), false);
}