Defined in 1 files as a prototype:

Defined in 1 files as a function:

Referenced in 2 files:

Smatch caller information:

drivers/gpu/drm/v3d/v3d_gem.c v3d_reset_v3d() -> v3d_init_hw_state()

Type Parameter Key Value
PARAM_VALUE 0 v3d 4096-ptr_max
PARAM_VALUE 0 v3d->core_regs 4096-ptr_max
CAPPED_DATA 0 v3d->cores 1
DATA_SOURCE 0 v3d $0
NOCHECK_CALL
LOCK2 &pool->lock
LOCK2 0 &v3d->reset_lock
TYPE_LOCK (struct v3d_dev)->reset_lock

drivers/gpu/drm/v3d/v3d_power.c v3d_power_resume() -> v3d_init_hw_state()

Type Parameter Key Value
PARAM_VALUE 0 v3d 4096-ptr_max
DATA_SOURCE 0 v3d r to_v3d_dev
NOCHECK_CALL