Defined in 1 files as a prototype:
Defined in 1 files as a function:
Referenced in 2 files:
Smatch caller information:
drivers/gpu/drm/v3d/v3d_gem.c v3d_reset_v3d() -> v3d_init_hw_state()
| Type | Parameter | Key | Value |
|---|---|---|---|
| PARAM_VALUE | 0 | v3d | 4096-ptr_max |
| PARAM_VALUE | 0 | v3d->core_regs | 4096-ptr_max |
| CAPPED_DATA | 0 | v3d->cores | 1 |
| DATA_SOURCE | 0 | v3d | $0 |
| NOCHECK_CALL | |||
| LOCK2 | &pool->lock | ||
| LOCK2 | 0 | &v3d->reset_lock | |
| TYPE_LOCK | (struct v3d_dev)->reset_lock |
drivers/gpu/drm/v3d/v3d_power.c v3d_power_resume() -> v3d_init_hw_state()
| Type | Parameter | Key | Value |
|---|---|---|---|
| PARAM_VALUE | 0 | v3d | 4096-ptr_max |
| DATA_SOURCE | 0 | v3d | r to_v3d_dev |
| NOCHECK_CALL |