Defined in 2 files as a variable:

Defined in 1 files as a struct:

Defined in 91 files as a member:

Defined in 1 files as a function:

Referenced in 676 files:

Smatch assignments to (struct gameport)->trigger:

sound/pci/ens1370.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/au88x0/au8810.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/au88x0/au8810.c vortex_gameport_register() -> (struct gameport)->trigger [1907383802015453184]

drivers/input/gameport/gameport.c drvctl_store() -> (struct gameport)->trigger [min-max]

drivers/input/gameport/gameport.c gameport_get_pending_child() -> (struct gameport)->trigger [0-u64max]

drivers/input/gameport/gameport.c gameport_handle_events() -> (struct gameport)->trigger [0-u64max]

drivers/input/gameport/gameport.c gameport_release_port() -> (struct gameport)->trigger [min-max]

drivers/input/gameport/gameport.c gameport_setup_default_handlers() -> (struct gameport)->trigger [4095441438244163584]

sound/pci/riptide/riptide.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/riptide/riptide.c gameport_free_port() -> (struct gameport)->trigger [min-max]

sound/pci/riptide/riptide.c snd_riptide_joystick_probe() -> (struct gameport)->trigger [min-max]

sound/pci/sonicvibes.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/trident/trident_main.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/trident/trident_main.c snd_trident_create_gameport() -> (struct gameport)->trigger [2794121302078390272]

drivers/input/joystick/a3d.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

drivers/input/gameport/fm801-gp.c fm801_gp_probe() -> (struct gameport)->trigger [min-max]

drivers/input/gameport/fm801-gp.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

drivers/input/gameport/fm801-gp.c gameport_free_port() -> (struct gameport)->trigger [min-max]

sound/pci/au88x0/au8830.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/au88x0/au8830.c vortex_gameport_register() -> (struct gameport)->trigger [2606986629223682048]

sound/pci/als4000.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/cs46xx/cs46xx_lib.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_gameport() -> (struct gameport)->trigger [6495750893004161024]

sound/pci/cs4281.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/cs4281.c snd_cs4281_create_gameport() -> (struct gameport)->trigger [1256385480364371968]

sound/pci/azt3328.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/es1968.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/isa/cmi8328.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/ymfpci/ymfpci.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/cmipci.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/ens1371.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/es1938.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/via82xx.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/au88x0/au8820.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

sound/pci/au88x0/au8820.c vortex_gameport_register() -> (struct gameport)->trigger [1321842078900211712]

drivers/input/gameport/emu10k1-gp.c emu_probe() -> (struct gameport)->trigger [min-max]

drivers/input/gameport/emu10k1-gp.c gameport_allocate_port() -> (struct gameport)->trigger [0-u64max]

drivers/input/gameport/emu10k1-gp.c gameport_free_port() -> (struct gameport)->trigger [min-max]