Defined in 1 files as a prototype:

Defined in 1 files as a function:

Referenced in 1 files:

Smatch caller information:

drivers/input/gameport/gameport.c gameport_handle_events() -> gameport_attach_driver()

Type Parameter Key Value
NOCHECK_CALL
UNITS 0 drv unit_byte
LOCK2 global &gameport_mutex
HALF_LOCKED2 &pool->lock