Defined in 1 files as a prototype:
Defined in 1 files as a function:
Referenced in 1 files:
Smatch caller information:
drivers/input/gameport/gameport.c gameport_handle_events() -> gameport_attach_driver()
| Type | Parameter | Key | Value |
|---|---|---|---|
| NOCHECK_CALL | |||
| UNITS | 0 | drv | unit_byte |
| LOCK2 | global &gameport_mutex | ||
| HALF_LOCKED2 | &pool->lock |